home *** CD-ROM | disk | FTP | other *** search
- >> Of the five level coders, only one has bothered to send an update.
- >"Who is this imbecile? Come! Kneel before Zod!" - Superman II
-
- Me... imbecile? Haha... Speaking of Superman, I hear there is a new
- big-budget movie in the works...
-
-
- > Heh. Garf's Space Attack level is the only update in more than a month.
-
- I think I'll have to be the one to break the bad news... apparently,
- Adam and the others have all purchased IBM-clones and are now
- busy developing their stages in VisualBasic...
-
- Seriously, I'm sure the others will agree with me that once we complete
- this first CBATNAM list-game, the next one will be a hell of a lot
- easier and faster to develop.
-
- I don't do a lot of AMOS-programming, so had to create many small
- utilities and support-procedures to get the thing "off the ground".
- Next time we will have all of our development tools/libraries already
- created, so development will be considerably faster!!
-
- In the interest of speeding up the CBATNAM-development, I will
- archive all the utilities and support-routines I've made for the
- sideshooter and then submit this to Giark sometime within the next
- couple days...
-
- Some things you won't need, some you'll think "Hell, I could do that
- myself in 10 minutes, and better too!", but the whole point is not that
- I think no one else can make these things, I'm not THAT arrogant,
- the point is that you won't need to waste 15 minutes here and 20
- minutes there as you'll already have access to these tools and
- routines...
-
- If all the stage-programmers did this, there should be a massive pool
- of development-tools and routines up there saving each of us loads
- of time!!!!
-
-
- Take care,
- GARFIELD
- _________________________
- Current projects...
- Color merge/redux modules(BLITZ): 90% Complete
- SideShooter(AMOS): 67% Complete
- Webpages(www.sosbbs.com/~gbenjam): 5% Complete
-
-
-